Hello underwater travelers! I’m here with a small update on the progress of AquaNova: A Desolate World. In the following months I’ve looked back at the character progression for Rothrock and where he is heading and so far I’ve began to fine tune his personality.…

This was a solo project I did for Advanced Software Development. The task was to create a framework that held all the game information, excluding art work, and then put into a game engine such as Unity3D as a plugin. I also taught myself to…